Mirage 2000C c 2006 Anders Lejczak, anders.lejczak@colacola.se All of this product's content was created by Anders Lejczak (bazze). ******************************************************************** File lists: - For Poser users: # M2000C.obj (extracts into "Runtime\Geometries\Bazze\") # M2000C.cr2 (extracts into "Runtime\libraries\character\Bazze\") # M2000C.png (extracts into "Runtime\libraries\character\Bazze\") # M2000C.rsr (extracts into "Runtime\libraries\character\Bazze\") # m2k_bump.jpg (extracts into "Runtime\textures\Bazze\") # m2k_texture.jpg (extracts into "Runtime\textures\Bazze\") (pose sets) # M2KGearShow.png (extracts into "Runtime\libraries\Pose\Bazze\") # M2KGearShow.pz2 (extracts into "Runtime\libraries\Pose\Bazze\") # M2KGearShow.rsr (extracts into "Runtime\libraries\Pose\Bazze\") # M2KGearHide.png (extracts into "Runtime\libraries\Pose\Bazze\") # M2KGearHide.pz2 (extracts into "Runtime\libraries\Pose\Bazze\") # M2KGearHide.rsr (extracts into "Runtime\libraries\Pose\Bazze\") - For users of Bryce, Vue and other programs: # M2000C.obj (import this or M2000C.3ds and apply "m2k_texture.jpg" & "m2k_bump.jpg") - Other files included: # m2k_UV_template.gif (for making your own textures) # m2k_specular_map.jpg (use this in the diffusion or specular color channel if your application supports specular maps) # This readme file # License file Pilot NOT included but free dummy pilot is available at my site. www.colacola.se ********************************************************************** The model has the following parts that you can pose or hide/unhide: Fuselage (main body) WheelsOut (hide this for flight scenes) WheelsIn (hide this for scenes on ground/runway) Rudder Canopy FlapLeft FlapRight AileronLeft AileronRight Tank Missiles (4x Manta Magic + 2x Manta Super) ********************************************************************** USEAGE RESTRICTIONS When you purchase a model from the store you get a personal non-exlusive licensens to use the content as you wish (both for personal and commercial projects). You may however not modify and redistribute any portion of it. Examples: - You can make renders or animations and sell prints / publish images / broadcast animations if you wish. - You can NOT convert the files and redistribute them as models/textures for flight simulation games.