Vox Bridge for Poser 11 and above c 2025 VanishingPoint for questions or concerns: marketplace@vanishingpoint.biz Directions: Extract the files into the specified folders: Put the obj files into \Runtime\Geometries\VP\ Put the cm2/ png (camera files) into \Runtime\libraries\camera\VP\VoxBridge\ Put the cr2/ png (figure files) into \Runtime\libraries\character\VP\ Put the mc6 (material files) into \Runtime\libraries\materials\VP\VoxBridge\ Put the pz2 (pose files) into \Runtime\libraries\Pose\VP\VoxBridge\ Put the bmp files (templates) in \Runtime\Templates\ Put the jpg files (textures) into \Runtime\Textures\VP\VoxBridge\ Notes: 1) The bmp files are not used on the model: they are included in case you want to make your own textures. Using the figure: 1) Start Poser. 2) Go to the Figures > VP Library. 3) Add the VoxBridge to your scene. 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste. Notes: The Vox Bridge can be reconfigured as either the "Odyssey" or "Titan" layout. You can find these presets under the Pose > VP > VoxBridge Library. You can change the colors of the Vox Bridge by going to the Materials > VP > VoxBridge Library. When using the chairs after applying the "Titan" preset: The trans and rotate dials on the chair base are enables so you can reposition the chairs in your scene. If you want to spin the top of the chair, we recommend using the Rotate dial on the chair top. Be sure to select the Vox Bridge model before applying the presets or material files. Camera movement through the set is very easy and camera files are included - The camera files also hide any walls which may be blocking the camera. - You can use these camera files to render the scene or use them as starting points. Hide and show poses are included to hide and show the walls and ceiling. Pose Control dials to open and close doors are located on the Body part. - Although all of the doors can open, there are no corridors behind the front doors. We recommend using one of the many corridor sets, for sale here, for background hallways. When using the Overview camera, don't forget to hide the ceiling. Also, don't forget to hide the ground plane or the ground construct. Rendering: We suggest using the Superfly Renderer and deleting all the lights from the scene; the "Lights" material will illuminate your scene. However, make sure the Ceiling is visible so it'll cast light in the scene. If you use your own light set, you may want to hide the Ceiling so you don't block the lights or create dark shadows. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. ----------------------------------- Vanishing Point... Advanced 3D Modeling Solutions https://www.vanishingpoint.biz