Vasquez Rocks for DAZ Studio c 2025 XFX Publishing LLC dba Whatever3D & 3D&D el.dodgero@gmail.com Directions: Extract the files into the specified folders: Put the dsf file into \data\3D&D\Landscapes\Vasquez Rocks, CA\UV Sets\3D&D\Base\ Put the duf/ png (environment) into \Environments\3D&D\ Put the bmp files (templates) into \Runtime\Templates\ Put the jpg files (textures) into \Runtime\Textures\3DnD\assorted\rocks\Vazquez\ Notes: 1) The bmp files are not used on the model: they are included in case you want to make your own textures. Using the model: 1) Start DAZ Studio. 2) Go to the Environments > 3D&D Library. 3) Add the model to your scene. Notes: Don't forget to hide the ground plane since this model includes its own base ground. This model is scaled to the size of the Poser/ DAZ people so it will be very large when loaded into the scene. Hint: If the prop seems to big to use, you can reduce the scale. But keep in mind that you'll have to resize your characters and clothing: 1) Adjust the scale of the prop, for example to 35%. 2) Add characters the the scene and set the Scale to match, for example 35%. 3) Add clothing to the scene 4) Use the Focus On camera option to focus on the character. - Zoom into your character and check to make sure the clothing fits. - If not, also set the Scale to match, for example 35%. 5) Select your character. 6) Adjust the camera to suit the needs of your scene. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. ----------------------------------- Join our Discord community: https://discord.gg/yu4HQmJKrF